IEEE Consumer Communications & Networking Conference

General Co-Chairs

Stan Moyer, Telcordia Technologies, USA
Dave Marples, Telcordia Technologies, UK

IEEE Consumer Communications and Networking Conference, sponsored by IEEE Communications Society, is a major annual international conference organized with the objective of bringing together researchers, developers, and practitioners from academia and industry working in all areas of consumer communications and networking. CCNC 2008 will present the latest developments and technical solutions in the areas of home networking, consumer networking, enabling technologies (such as middleware), and novel applications and services. The conference will include a peer-reviewed program of technical sessions, special sessions, business application sessions, tutorials, and demonstration sessions.

Authors are invited to submit complete unpublished papers, which are not under review in any other conference or journal. Authors should submit a five-page technical paper manuscript (or a two-page demonstration summary) in double-column IEEE format including authors' names and affiliations, and a short abstract through EDAS, following the submission guidelines available on the CCNC 2008 website. Only electronic submission will be accepted. Topics include, but are not limited to, the following

Wireless Routing and Transport

Network Access and Communications
• Ad-Hoc and Sensor Networks
• Wireless Multimedia Networks
• Wireless Home Networks: Architecture
.... and Protocols
• Body and Personal Area Networks
• Vehicle Networks
• Multi-hop networks
• Delay Tolerant Networking
• IMS support
• Fixed and Mobile Convergence
• Wireless Routing and Topology Control
• Wireless QoS
• Wireless Security
• Power and Topology Management
• Power-based Routing
• Network Carrier Agnostic Solutions
• Network Optimization

• Physical and MAC Layer Issues
• Wireless Access Networks (Wireless LANs, WiMAX, Cellular Networks)
• Emerging Wireless Technologies (Ultra Wideband, OFDM, RFID)
• Channel Modeling and Characterization
• Multi-Channel Communications
• Modulation, Coding and Diversity
• Cross Layer Optimization
• Seamless Roaming Techniques and Technologies
• Software defined radio
• Handset design and low power circuits
• Multi-protocol devices
• Experimental Analysis and Standards
• Power-line communication
• Optical communication and networks
• Fiber to the home
• Fiber to the curb
• Coaxial access and communication
• Techniques for digital subscriber loop (DSL) ADSL, VDSL, UDSL, etc.

Communications and
Information Security

P2P Networking
and Content Distribution
• Networked Appliances
• Peer-to-Peer Applications Services
• Mobile Applications
• Entertainment and Games
• Home Automation
• Medical and Health Care
• Surveillance, Home Monitoring
• Accessibility
• e-Commerce, m-Commerce
• Location-based Services
• Personalization
• Virtual Home Environments
• P2P Algorithms and Architectures for CE Networking
• Overlay and Application Layer Multicast
• Peercasting and Overlay Content Distribution
• Peer-to-Peer SIP
• Novel CE Applications Enabled by P2P Computing
• Resource and Data Sharing
• Incentive Mechanisms
• Reputation and Trust Mechanisms
• P2P Platforms and Architectures
• Overlay Networks
• Mobility and P2P Overlays
• Service Discovery and Service Overlays
• Content-Based Retrieval and P2P Search
• Semantic Routing and Discovery
• Coupling of Agent Systems and P2P Systems
• Experience with Deployed Systems
• P2P Performance Measurement and Optimization
• Usability and User Experience of P2P Applications
• Tools for Large-Scale Performance Analysis
• Management of P2P Systems and Overlays

Multimedia Networking

Emerging Technologies
and Applications
• Multimedia Streaming
• Multimedia QoS Protocols
• Distributed Network Protocols for Multimedia
• Image/Video Multimedia Networks
• Streaming Protocols and Security
• High-Definition Audio/Video Networking
• Distributed Coding and Network Coding for Multimedia
• Entertainment Networks
• Multimedia Support over Multi-hop Networks
• Wireless Multimedia
• Last-Mile Network Technologies
• Multimedia Network Infrastructure and Architecture
• Internetworking
• Residential Gateways
• Network Management and Control
• Network Security and Privacy
• Multimedia Security and Forensics
• Multi-Modal Interactions and Applications
• Home Automation
• Human-Machine Interface and Interaction
• Next Generation Networks
• Wearable Computers
• Pervasive Computing and Contextual Systems
• Human-Machine Interface and Interaction
• Embedded Platforms
• Middleware and Multiple Agents
• Personalization
• Digital Content and Digital Rights Management
• Entertainment and Games
• User and Service Mobility
• Service Composition
• Mobile Web
• Standards and Interoperability
• Video and Audio Quality Measurement for Consumer Devices
* There will be a Best Paper Award and a Best Student Paper Award for the best submitted paper and best submitted student paper.
* There will be a Best Demonstration Award for the best demonstration, as judged by a special Venture Advisory Committee.
* Student Travel Grants will be made available.

NEW IEEE/COMSOC POLICY: all accepted CCNC 2008 technical paper presenters must register at the FULL registration rate. For authors presenting multiple papers, one FULL registration is valid for up to three papers

Important Dates

Technical Papers Due: 29 June 2007 Submission deadline:
14 September 2007
Final Camera Ready Artwork
5 October 2007




ICC Event